FREESLOT
SPR_BRGB
sfx_FHBRGB
S_BRGBIDLE
S_BRGBFOLLOW

STATE S_BRGBIDLE
SpriteName = SPR_BRGB
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 3 #no. of sprites (starts from 0)
Var2 = 5 #animation speed
Next = S_BRGBIDLE

STATE S_BRGBFOLLOW
SpriteName = SPR_BRGB
SpriteFrame = FF_ANIMATE|E
Duration = -1
Var1 = 3 #no. of sprites (starts from 0)
Var2 = 5 #animation speed
Next = S_BRGBFOLLOW

FOLLOWER
Name = burgur_bully
Icon = ICOFBRGB
Category = Jareds_Garage
HornSound = DSFHBRGB
DefaultColor = orange
Mode = GROUND
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 0*FRACUNIT
BobSpeed = 0*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_BRGBIDLE
FollowState = S_BRGBFOLLOW
