MainCfg
GameData = customtracks.dat

LEVEL U1
LevelName = Liquidation Circuit
Subtitle = Volatile Speed
TypeOfLevel = Race
RecordAttack = True
NumLaps = 3
SkyNum = 1
NextLevel = U2
Music = MAPU1M
SkyboxScaleX = 8
SkyboxScaleY = 8
SkyboxScaleZ = 8
mobjscale = FRACUNIT*90/100

LEVEL U2
LevelName = Canyon Cascade
Subtitle = Switchback Surprise
TypeOfLevel = Race
RecordAttack = True
NumLaps = 4
SkyNum = 13
NextLevel = U3
Music = MAPU2M

LEVEL U3
LevelName = Wave Dimension
Subtitle = Collect Blue Spheres
TypeOfLevel = Race
RecordAttack = True
NumLaps = 3
SkyNum = 1
NextLevel = U4
Music = MAPU3M

LEVEL U4
LevelName = Ballistic Reef
Subtitle = Ominous Ambiance
TypeOfLevel = Race
RecordAttack = True
NumLaps = 2
SkyNum = 3388
NextLevel = U5
mobjscale = FRACUNIT/2
Weather = 1
SkyboxScaleX = 16
SkyboxScaleY = 16
SkyboxScaleZ = 16

LEVEL U5
LevelName = Splashdown
Subtitle = Dimps Bot Paradise
TypeOfLevel = Race
SectionRace = True
RecordAttack = True
NumLaps = 3
SkyNum = 40
NextLevel = 1
Music = MAPU5M
mobjscale = FRACUNIT/2

LEVEL U6
LevelName = Hyudoro Hideaway
Subtitle = Spoopy
TypeOfLevel = Race
RecordAttack = True
NumLaps = 3
SkyNum = 7264
NextLevel = 1
Music = MAPU6M
mobjscale = FRACUNIT*115/100

LEVEL U8
LevelName = Motobug Motorway
Subtitle = Motogang Represent
TypeOfLevel = Race
RecordAttack = True
NumLaps = 3
SkyNum = 40
NextLevel = U9
Music = MAPU8M
Mobjscale = FRACUNIT*110/100

LEVEL U9
LevelName = Lubrication Lagoon
Subtitle = So Crude
TypeOfLevel = Race
RecordAttack = True
NumLaps = 3
SkyNum = 40
NextLevel = 1
Music = MAPU9M
Palette = 8356
Mobjscale = FRACUNIT*105/100

LEVEL UA
LevelName = Floral Dimension
Subtitle = Collect Blue Spheres
TypeOfLevel = Race
RecordAttack = True
NumLaps = 2
SkyNum = 40
NextLevel = 1
Music = MAPUAM

LEVEL UV
LevelName = Cloudtop Spire
Subtitle = Acrophobics Nightmare
TypeOfLevel = Race
RecordAttack = True
NumLaps = 3
SkyNum = 9393
NextLevel = 1
Music = MAPUVM