freeslot
MT_23_FKFLOW
SPR_SFFBA0
S_23_FKFLO1
MT_23_FKFLROW
SPR_SFFRA0
S_23_FKFLRO1

#Fake Flower blue
Object MT_23_FKFLOW
#$Name Fake Flower blue
#$Sprite SFFBA0
#$Category Pik's stuff
MapThingNum = 2365
SpawnState = S_23_FKFLO1
Radius = 32*FRACUNIT
Height = 32*FRACUNIT

State S_23_FKFLO1
SpriteName = SFFBA0
SpriteFrame = A
Duration = -1
Action = None
Var1 = 0
Var2 = 0
Next = S_NULL

#Fake Flower red
Object MT_23_FKFLROW
#$Name Fake Flower red
#$Sprite SFFRA0
#$Category Pik's stuff
MapThingNum = 2366
SpawnState = S_23_FKFLRO1
Radius = 32*FRACUNIT
Height = 32*FRACUNIT

State S_23_FKFLRO1
SpriteName = SFFRA0
SpriteFrame = A
Duration = -1
Action = None
Var1 = 0
Var2 = 0
Next = S_NULL

