MainCfg
GameData = customtracks.dat

Level WX
LevelName = Nuclear Speedway
NoZone = true
SubTitle = Genesis Cup 3
TypeOfLevel = Race
RecordAttack = True
NumLaps = 2
SkyNum = 1
NextLevel = 1
MobjScale = FRACUNIT*750/1000

Level WU
LevelName = Mighty Stadium
NoZone = true
SubTitle = Genesis Cup 1
TypeOfLevel = Race
RecordAttack = True
NumLaps = 3
SkyNum = 53
NextLevel = 1
MobjScale = FRACUNIT*840/1000