It is recomended to load allhugs before other hug mods to prevent graphical errors

Net variables for servers

allowhugs
Sets if hugging is enabled
Default = on

grouphug
Sets if you can hug someone thats already hugging
Default = on

enemyhug
Sets if you can hug enemy players in pvp modes
Default = off

launchhug
Sets if interupting a hug chain launches players (if on)
or forces them to unhug (if off)
Default = off


Rawset variables for modders

These Variables go into the HugTables Lua


Allhugs
Sets if a character can hug
format:
Allhugs["skin"] = true


Hugbutton
Sets the button used to hug
Defaults to Custom 2 if not included
format:
Hugbutton["skin"] = BT_BUTTON


Heartbutton
Sets the button to spawn heart particles
Defaults to Custom 3 if not included
format:
Heartbutton["skin"] = BT_BUTTON


Hugsound
Sets the sound to play when you hug someone
Defaults to sfx_cdpcm6 if not included
format:
Hugsound["skin"] = sfx_sound


Yelpsound
Sets the sound to play when a hug is canceled early
Defaults to sfx_cdpcm7 if not included
format:
Yelpsound["skin"] = sfx_sound


Tailshug
Sets whether or not a followmobj will be turned invisible when a player throws you
format:
Tailshug["skin"] = true


Hearticon
Controls the state that the proximity heart icon will be in
Defaults to S_COLORHEART if not included
format:
Hearticon["skin"] = S_STATE


Loveparticle
Controls the object that spawns when Heartbutton is pressed
Defaults to MT_CDLHRT if not included
format:
Loveparticle["skin"]  = MT_OBJECT



--Branch of Everyonehugs by Tatsuru
--Thanks to amberbee for the idea of a seperate file for the hug tables
--Lua changes by Csean07, KirbyDL, & Astral
--New Sprites by Ironskarmory676, Deoxyius & Zeval/RosaNova