freeslot("SKINCOLOR_GOLDSUPER") skincolors[SKINCOLOR_GOLDSUPER] = { name = "Super_Gold", ramp = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, invcolor = SKINCOLOR_BLUE, invshade = 6, chatcolor = V_YELLOWMAP, accessible = true } addHook("ThinkFrame", do skincolors[SKINCOLOR_GOLDSUPER].ramp = skincolors[SKINCOLOR_SUPERGOLD1 + abs( ( (leveltime >> 1) % 9) - 4)].ramp end)