FREESLOT
SPR_PNSW
S_SNOWPINE
MT_SNOWPINE
#

State S_SNOWPINE
SpriteName = PNSW
SpriteFrame = A
Duration = -1

Object MT_SNOWPINE
#$Name Snow Pine Tree
#$Sprite PNSWA0
MapThingNum = 3038
SpawnState = S_SNOWPINE
Radius = 16*FRACUNIT
Height = 120*FRACUNIT
Flags = MF_SCENERY|MF_NOTHINK|MF_NOGRAVITY
#