FREESLOT
SPR_KEYA
S_KEY
MT_KEY
#

State S_KEY
SpriteName = KEYA
SpriteFrame = A
Duration = -1

Object MT_KEY
#$Name Key
#$Sprite KEYAA0
MapThingNum = 3035
SpawnState = S_KEY
SpawnHealth = 100
Speed = 100
Radius = 1*FRACUNIT
Height = 58*FRACUNIT
Mass = 1
Flags = MF_SLIDEME|MF_SPECIAL|MF_NOGRAVITY|MF_NOCLIPHEIGHT
#