FREESLOT
SPR_BALL
MT_8BALL
MT_CUEBALL
S_8BALL
S_CUEBALL
#

State S_8BALL
SpriteName = BALL
SpriteFrame = A
Duration = -1

Object MT_8BALL
#$Name 8 Ball
#$Sprite BALLA0
MapThingNum = 3023
SpawnState = S_8BALL
Radius = 8*FRACUNIT
Height = 32*FRACUNIT
Mass = 1
Flags = MF_SLIDEME|MF_SOLID|MF_PUSHABLE
#

State S_CUEBALL
SpriteName = BALL
SpriteFrame = B
Duration = -1

Object MT_CUEBALL
#$Name Cue Ball
#$Sprite BALLB0
MapThingNum = 3024
SpawnState = S_CUEBALL
Speed = 100
Radius = 8*FRACUNIT
Height = 32*FRACUNIT
Mass = 1
Flags = MF_SLIDEME|MF_SOLID|MF_PUSHABLE
#