Freeslot
MT_ZEROPOINTSOUND
S_ZEROPOINTSEE

#

Object MT_ZEROPOINTSOUND
MapThingNum = 1317
SpawnState = S_INVISIBLE
SeeState = S_ZEROPOINTSEE
SeeSound = sfx_zero
AttackSound = sfx_None
PainState = S_NULL
PainSound = sfx_None
MeleeState = S_NULL
MissileState = S_NULL
DeathState = S_NULL
XDeathState = S_NULL
DeathSound = sfx_None
ActiveSound = sfx_zero
RaiseState = S_NULL
SpawnHealth = 280
ReactionTime = 1
PainChance = 1
Speed = 280
Radius = 1000*FRACUNIT
Height = 2000*FRACUNIT
Mass = 0
Damage = 0
Flags = MF_NOSECTOR|MF_NOBLOCKMAP|MF_NOGRAVITY|MF_AMBIENT