FREESLOT
MT_FIRECRACK
MT_MORSERADIO
sfx_firecr
sfx_morse

# My dumbass put susloc instead of sisloc, great job to me

Object MT_FIRECRACK
MapThingNum = 1339
SpawnState = S_INVISIBLE
SeeState = S_NULL
SeeSound = sfx_firecr
AttackSound = sfx_None
PainState = S_NULL
PainSound = sfx_None
MeleeState = S_NULL
MissileState = S_NULL
DeathState = S_NULL
XDeathState = S_NULL
DeathSound = sfx_None
ActiveSound = sfx_None
RaiseState = S_NULL
SpawnHealth = 455
ReactionTime = 0
PainChance = 255
Speed = 0
Radius = 8*FRACUNIT
Height = 16*FRACUNIT
Mass = 0
Damage = 0
Flags = MF_NOSECTOR|MF_NOBLOCKMAP|MF_NOGRAVITY|MF_AMBIENT
#

Object MT_MORSERADIO
MapThingNum = 1340
SpawnState = S_INVISIBLE
SeeState = S_NULL
SeeSound = sfx_morse
AttackSound = sfx_None
PainState = S_NULL
PainSound = sfx_None
MeleeState = S_NULL
MissileState = S_NULL
DeathState = S_NULL
XDeathState = S_NULL
DeathSound = sfx_None
ActiveSound = sfx_None
RaiseState = S_NULL
SpawnHealth = 455
ReactionTime = 0
PainChance = 255
Speed = 0
Radius = 8*FRACUNIT
Height = 16*FRACUNIT
Mass = 0
Damage = 0
Flags = MF_NOSECTOR|MF_NOBLOCKMAP|MF_NOGRAVITY|MF_AMBIENT