MainCfg
GameData = Hren.dat
SPStage_Start = HH
SStage_Start = 50
SMPStage_Start = 50

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Unlockable 1
Type = EmblemHints
Name = Emblem Hints
ConditionSet = -1

Unlockable 23
Type = None
Name = Amy Rose
ConditionSet = -1

Unlockable 2
Type = None
Name = Fang
ConditionSet = -1

Unlockable 4
Type = None
Name = Metal Sonic
ConditionSet = -1

Unlockable 5
Type = RecordAttack
Name = Record Attack
ConditionSet = -1

Emblem 1
Hint = Break through one differently looking wall, and then go to right.
Type = Global
Tag = 1
MapNum = HH
Sprite = E
Color = SKINCOLOR_GREEN

Emblem 2
Hint = Below the Eggman monitor, covered in cave.
Type = Global
Tag = 2
MapNum = HH
Sprite = A
Color = SKINCOLOR_BLUE

Emblem 3
Hint = Make a perfect bounce as Knuckles, to reach it.
Type = Skin
Tag = 3
MapNum = HH
Sprite = W
Color = SKINCOLOR_RED
Var = 2

Emblem 4
Hint = Take Knuckles's way as Amy, and then reach three floating platforms.
Type = Skin
Tag = 4
MapNum = HH
Sprite = Z
Color = SKINCOLOR_ROSY
Var = 3

Emblem 5
Hint = There is something cool under the waterfall...
Type = Global
Tag = 5
MapNum = HH
Sprite = P
Color = SKINCOLOR_ORANGE

Emblem 6
Type = Rings
Var = 600
MapNum = HH
Sprite = R
Color = SKINCOLOR_GOLD

Emblem 7
Type = Time
Var = 80*TICRATE
MapNum = HH
Sprite = T
Color = SKINCOLOR_GREY

Level HH
Levelname = Horseradish Holm
Musicslot = HH
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 1100
SkyNum = 1
RecordAttack = true
LevelSelect = 1
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Rabbit,Chipmunk