#########################
# 	    Race Mode 		#
#########################

############
#Saturn Cup#
############

Level HTT_Studiopolis
NoVisitNeeded = True
LevelName = Studiopolis
Act = 1
TypeOfLevel = Race
NumLaps = 3
SkyTexture = stzbg
Music = STZAA
Mobjscale = FRACUNIT/4
LightContrast = 16
LightAngle = 90
PositionMusic = SMMENU

Level HTT_ChemicalPlant
NoVisitNeeded = True
LevelName = Chemical Plant
Act = 2
TypeOfLevel = Race
NumLaps = 3
SkyTexture = ACPBG1
Music = CMZMN,CMZEN,CMZJT
EncoreMusic = CMZJT
Mobjscale = FRACUNIT/4
Darkness = -0.5
PositionMusic = SMMENU

Level HTT_PowerPlant
NoVisitNeeded = True
LevelName = Power Plant
TypeOfLevel = Race
NumLaps = 2
SkyTexture = PPBG1
Music = SBHPP
Mobjscale = FRACUNIT/4
SkyboxScale = 6

Level HTT_MistyMaze
NoVisitNeeded = True
LevelName = Misty Maze
Act = 2
TypeOfLevel = Race
NumLaps = 3
SkyTexture = MMZBG1
SkyboxScaleY = 4
Music = MMEA1,MMA2,MMEA2
Mobjscale = FRACUNIT/4
Darkness = -0.5
PositionMusic = MMMN

Level HTT_FlyingBattery
NoVisitNeeded = True
LevelName = Flying Battery
Act = 1
TypeOfLevel = Race
NumLaps = 3
SkyTexture = fbzs4
Music = FBAT1,FBAT2,FBAT3
PositionMusic = S3DTS
Mobjscale = FRACUNIT/4

#################
# Special Stage #
#################

Level HTT_PrismaticPentagonal
MenuTitle = Pentagonal
LevelName = Pentagonal
Act = 1
NoZone = True
SectionRace = True
TypeOfLevel = Special
MobjScale = FRACUNIT/4
SkyBoxScale = 0
SkyTexture = SSSKY00
NumLaps = 1
LightAngle = 270
Music = SSTAR
LightContrast = 80
Lua.CustomEmeraldSprite = SPR_PRMS
Lua.CustomEmeraldColor = PURPLE
Lua.NoEmeraldOverlay = True

###############
#ALTERNATE CUP#
###############