Maincfg Category
Gamedata = Highjump.dat
CustomVersion = v. 1.5

SmpStage_Start = 50
SStage_Start = 50

Clear Unlockables
Clear Emblems
Clear ExtraEmblems
Clear ConditionSets
Clear Levels

//Midi by Unknown artist (Fight 2), VGM by John Tay

EMBLEM 1
Type = Global
Hint = Fling yourself.// Fling into Spaaaa.....
Sprite = A
Tag = 0
MAPNUM = 1
Color = SKINCOLOR_BLUE

EMBLEM 2
Type = Global
Hint = Smash those spikes with a "Metal Attack".
Sprite = X
Tag = 1
MAPNUM = 1
Color = SKINCOLOR_COBALT

EMBLEM 3
Type = Global
Hint = A guest eath bender could get this one.// But where's the enterance?
Sprite = A
Tag = 2
MAPNUM = 1
Color = SKINCOLOR_BROWN

EMBLEM 4
Type = Global
Hint = All sorts of ways to get up to this one.// Just don't go down the pipe yet.
Sprite = A
Tag = 3
MAPNUM = 1
Color = SKINCOLOR_ORANGE

EMBLEM 5
Type = Global
Hint = Up on the Pipes. Way up.
Sprite = A
Tag = 4
MAPNUM = 1
Color = SKINCOLOR_RED

Level 1
Levelname = High Jump Hijinx
SubTitle = Let's Get Vertical
Act = 0
Music = HJHJ
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 1
SkyNum = 1028
SkyboxScale = 64
RecordAttack = false
LevelSelect = 1
Lua.lavacanteat = true


#Special Stages So they don't break!

Level 50
LevelName = Floral Field
Subtitle = Special Stage 1
Music = SPEC1
TypeOfLevel = Singleplayer,NiGHTS
NiGHTSAttack = true
SelectHeading = Special Stages
SkyNum = 1
Grades1 = 0,20000,30000,90000,180000,260000

Level 51
LevelName = Toxic Plateau
Subtitle = Special Stage 2
Music = SPEC2
TypeOfLevel = Singleplayer,NiGHTS
NiGHTSAttack = true
SelectHeading = Special Stages
SkyNum = 6
Grades1 = 0,35000,50000,100000,190000,300000

Level 52
LevelName = Flooded Cove
Subtitle = Special Stage 3
Music = SPEC3
TypeOfLevel = Singleplayer,NiGHTS
NiGHTSAttack = true
SelectHeading = Special Stages
SkyNum = 8
Grades1 = 0,70000,90000,180000,270000,360000

Level 53
LevelName = Cavern Fortress
Subtitle = Special Stage 4
Music = SPEC4
TypeOfLevel = Singleplayer,NiGHTS
NiGHTSAttack = true
SelectHeading = Special Stages
Weather = 1
SkyNum = 10
Grades1 = 0,40000,60000,140000,240000,300000

Level 54
LevelName = Dusty Wasteland
Subtitle = Special Stage 5
Music = SPEC5
TypeOfLevel = Singleplayer,NiGHTS
NiGHTSAttack = true
SelectHeading = Special Stages
SkyNum = 15
Grades1 = 0,35000,50000,80000,120000,150000

Level 55
LevelName = Magma Caves
Subtitle = Special Stage 6
Music = SPEC6
TypeOfLevel = Singleplayer,NiGHTS
NiGHTSAttack = true
SelectHeading = Special Stages
SkyNum = 20
Grades1 = 0,30000,45000,60000,90000,110000

Level 56
LevelName = Egg Satellite
Subtitle = Special Stage 7
Music = SPEC7
TypeOfLevel = Singleplayer,NiGHTS
NiGHTSAttack = true
SelectHeading = Special Stages
SkyNum = 22
Grades1 = 0,60000,70000,80000,90000,140000

Level 57
LevelName = Black Hole
Subtitle = Special Stage 8
Music = BHZ
TypeOfLevel = Singleplayer,NiGHTS
NiGHTSAttack = true
SelectHeading = Special Stages
NoVisitNeeded = true
SkyNum = 99
Unlockable = 16
Hidden = true
Grades1 = 0,50000,60000,70000,80000,140000


# Multiplayer

Level 60
LevelName = MP Special Stage 1
Music = SPEC1
TypeOfLevel = Singleplayer,Co-op
SelectHeading = MP Special Stages
SkyNum = 1

Level 61
LevelName = MP Special Stage 2
Music = SPEC2
TypeOfLevel = Singleplayer,Co-op
SelectHeading = MP Special Stages
SkyNum = 4

Level 62
LevelName = MP Special Stage 3
Music = SPEC3
TypeOfLevel = Singleplayer,Co-op
SelectHeading = MP Special Stages
SkyNum = 8

Level 63
LevelName = MP Special Stage 4
Music = SPEC4
TypeOfLevel = Singleplayer,Co-op
SelectHeading = MP Special Stages
Weather = 1
SkyNum = 10

Level 64
LevelName = MP Special Stage 5
Music = SPEC5
TypeOfLevel = Singleplayer,Co-op
SelectHeading = MP Special Stages
SkyNum = 13

Level 65
LevelName = MP Special Stage 6
Music = SPEC6
TypeOfLevel = Singleplayer,Co-op
SelectHeading = MP Special Stages
SkyNum = 20

Level 66
LevelName = MP Special Stage 7
Music = SPEC7
TypeOfLevel = Singleplayer,Co-op
SelectHeading = MP Special Stages
SkyNum = 22
