freeslot("SKINCOLOR_DPWV") skincolors[SKINCOLOR_DPWV] = { name = "Deep Wave", ramp = {173,173,173,173,173,173,174,174,168,168,158,158,158,158,159,159}, invcolor = SKINCOLOR_DPWV, invshade = 15, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_JOLYRA") skincolors[SKINCOLOR_JOLYRA] = { name = "Jolly Rancher", ramp = {170,170,171,171,172,136,137,137,137,137,137,137,138,138,138,138}, invcolor = SKINCOLOR_ICY, invshade = 11, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_MRKGR") skincolors[SKINCOLOR_MRKGR] = { name = "Murky Green", ramp = {191,191,191,191,78,79,79,79,79,236,95,238,238,238,239,239}, invcolor = SKINCOLOR_MRKGR, invshade = 10, chatcolor = V_GREENMAP, accessible = true } freeslot("SKINCOLOR_SWTP") skincolors[SKINCOLOR_SWTP] = { name = "Sweet Pink", ramp = {176,176,160,160,160,161,170,170,170,170,171,171,171,171,172,172}, invcolor = SKINCOLOR_SWTP, invshade = 13, chatcolor = V_ROSYMAP, accessible = true } freeslot("SKINCOLOR_DEEPC") skincolors[SKINCOLOR_DEEPC] = { name = "Deep Crimson", ramp = {33,214,215,61,63,44,45,71,46,46,47,47,47,47,47,30}, invcolor = SKINCOLOR_DEEPC, invshade = 15, chatcolor = V_REDMAP, accessible = true } freeslot("SKINCOLOR_NOTC") skincolors[SKINCOLOR_NOTC] = { name = "Not Cornflower", ramp = {0,145,170,171,172,172,173,173,174,175,175,139,139,254,30,31}, invcolor = SKINCOLOR_NOTC, invshade = 15, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_MIAP") skincolors[SKINCOLOR_MIAP] = { name = "Miami Pink", ramp = {0,208,209,210,32,32,202,202,202,202,202,182,182,182,181,181}, invcolor = SKINCOLOR_MIAP, invshade = 0, chatcolor = V_ROSYMAP, accessible = true } freeslot("SKINCOLOR_EYCNDY") skincolors[SKINCOLOR_EYCNDY] = { name = "Eyecandy", ramp = {255,133,134,135,136,172,167,166,166,164,163,163,163,182,180,180}, invcolor = SKINCOLOR_EYCNDY, invshade = 13, chatcolor = V_AZUREMAP, accessible = true } freeslot("SKINCOLOR_NGHSH") skincolors[SKINCOLOR_NGHSH] = { name = "Nightshade", ramp = {254,253,253,175,175,175,174,174,173,173,173,173,173,172,172,172}, invcolor = SKINCOLOR_NGHSH, invshade = 1, chatcolor = V_INVERTMAP, accessible = true } freeslot("SKINCOLOR_NVG") skincolors[SKINCOLOR_NVG] = { name = "Na'vigator", ramp = {133,133,134,171,171,172,172,172,173,173,173,174,174,175,175,139}, invcolor = SKINCOLOR_NVG, invshade = 15, chatcolor = V_SKYMAP, accessible = true } freeslot("SKINCOLOR_MCH") skincolors[SKINCOLOR_MCH] = { name = "Mocha", ramp = {48,49,218,50,51,223,224,67,68,69,70,237,237,237,237,237}, invcolor = SKINCOLOR_MCH, invshade = 0, chatcolor = V_BROWNMAP, accessible = true }