MainCfg
GameData = GreenValley.dat
SPStage_Start = SJ
SPMarathon_Start = SJ
TitleMap = SJ
CustomVersion = 1.0
Clear Unlockables
Clear Emblems
Clear ExtraEmblems
Clear ConditionSets
Clear Levels

Emblem
Type = Time
Var = 60*TICRATE
MapNum = SJ
Sprite = T
Color = SKINCOLOR_SLATE

Emblem
Type = Rings
Var = 250
MapNum = SJ
Sprite = R
Color = SKINCOLOR_GOLD

Emblem
Hint = In the death pit there's a emblem. Pass the spring carefully.
Type = Global
Tag = 1
MapNum = SJ
Sprite = A
Color = SKINCOLOR_RED

Emblem
Hint = There's a section of platforms before the checkpoint.
Type = Global
Tag = 2
MapNum = SJ
Sprite = B
Color = SKINCOLOR_GOLD

Emblem
Hint = Go to top-left of the edge after you hit the checkpoint
Type = Global
Tag = 3
MapNum = SJ
Sprite = C
Color = SKINCOLOR_EMERALD

Emblem
Hint = You got the third emblem,\\It's really tiny.\\ Don't bring a wind-shield.\\ Bring Tails and fly up there.
Type = Global
Tag = 4
MapNum = SJ
Sprite = V
Color = SKINCOLOR_RUST

Emblem
Hint = Hidden in a valley of archers.\\ There's a tight zig-zag section.\\
Type = Global
Tag = 5
MapNum = SJ
Sprite = D
Color = SKINCOLOR_CERULEAN