freeslot
S_MILK
MT_MILK
SPR_MILK
S_GRAPLE_POINT
MT_GRAPLE_POINT

State S_MILK
SpriteName = MILK
SpriteFrame = FF_ANIMATE|A
var1 = 3
var2 = 5
Duration = -1
Next = S_NULL

Object MT_MILK
MapThingNum = 4093
SpawnState = S_MILK
Radius = FRACUNIT
Height = FRACUNIT

State S_GRAPLE_POINT
SpriteName = RING
SpriteFrame = FF_ANIMATE|A
Action = A_GraplePointThinker
Var1 = 23
Var2 = 1
Duration = 1
Next = S_GRAPLE_POINT

Object MT_GRAPLE_POINT
SpawnState = S_GRAPLE_POINT
Radius = FRACUNIT
Height = FRACUNIT
Dispoffset = 0
Flags = MF_NOGRAVITY|MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT
MapThingNum = 4094