freeslot("SKINCOLOR_BADLYDRAWN") skincolors[SKINCOLOR_BADLYDRAWN] = { name = "Scribbles and such", ramp = {0,0,0,0,0,0,0,0,31,31,31,31,31,0,0,0}, invcolor = SKINCOLOR_WHITE, invshade = 0, chatcolor = V_INVERTMAP, accessible = true }