freeslot("SKINCOLOR_JEREMEJEVITE","SKINCOLOR_GRANDIDIERITE","SKINCOLOR_EMERALD_STONE","SKINCOLOR_RED_DIAMOND","SKINCOLOR_GOLD_BAR") skincolors[SKINCOLOR_JEREMEJEVITE] = { name = "Jeremejevite", ramp = {0,0,150,153,173,173,146,146,149,155,146,172,173,173,175,31}, invcolor = SKINCOLOR_BLUE, invshade = 9, chatcolor = V_BLUEMAP, accessible = true } skincolors[SKINCOLOR_GRANDIDIERITE] = { name = "Grandidierite", ramp = {0,1,144,128,128,140,133,135,135,141,171,142,138,138,143,137}, invcolor = SKINCOLOR_CYAN, invshade = 9, chatcolor = V_CYANMAP, accessible = true } skincolors[SKINCOLOR_EMERALD_STONE] = { name = "Emerald Stone", ramp = {0,2,120,140,141,101,125,124,125,126,99,123,127,108,119,31}, invcolor = SKINCOLOR_GREEN, invshade = 9, chatcolor = V_GREENMAP, accessible = true } skincolors[SKINCOLOR_RED_DIAMOND] = { name = "Red Diamond", ramp = {0,208,209,210,32,62,38,215,34,40,34,33,36,45,47,31}, invcolor = SKINCOLOR_RED, invshade = 9, chatcolor = V_REDMAP, accessible = true } skincolors[SKINCOLOR_GOLD_BAR] = { name = "Gold Bar", ramp = {0,2,88,88,96,96,89,88,88,89,98,99,100,98,90,109}, invcolor = SKINCOLOR_GREEN, invshade = 9, chatcolor = V_GREENMAP, accessible = true }