freeslot("SKINCOLOR_COOL_BLUE","SKINCOLOR_EMO_MODE","SKINCOLOR_OUTLINER","SKINCOLOR_REVERSED_AUTUMN","SKINCOLOR_BLOODY_EYES","SKINCOLOR_GRASSY_TOUCH","SKINCOLOR_PAINTED_BLACK","SKINCOLOR_STAR_CHOKING_FLAG","SKINCOLOR_GLOWEY","SKINCOLOR_DEFAULT","SKINCOLOR_RED_P2","SKINCOLOR_GREYA","SKINCOLOR_BLUEBERRY_JAM","SKINCOLOR_NUClEAR","SKINCOLOR_BLACK_PINK","SKINCOLOR_PLUE","SKINCOLOR_PERFECT_WHITE","SKINCOLOR_BANANA_BLUE") freeslot ("SKINCOLOR_ORANGE_SODA","SKINCOLOR_BABY_OIL","SKINCOLOR_SONIKUE","SKINCOLOR_GOBER04","SKINCOLOR_CREEPER","SKINCOLOR_CHACKY_CAMO_COLUR","SKINCOLOR_PINKYKUE","SKINCOLOR_METALLIC_RED_A","SKINCOLOR_METALLIC_RED_B","SKINCOLOR_GRED","SKINCOLOR_DARK_CYAN","SKINCOLOR_SHADES1","SKINCOLOR_SHADES2","SKINCOLOR_SHADES3") freeslot ("SKINCOLOR_IDK_WHAT_TO_CALL_THIS_ONE","SKINCOLOR_COLOR_TEMPERATURE","SKINCOLOR_LESSER_GRAY","SKINCOLOR_YERG","SKINCOLOR_MANDARIN_ORANGE") skincolors[SKINCOLOR_COOL_BLUE] = { name = "Cool Blue", ramp = {0,144,145,146,148,149,136,137,174,138,175,175,139,139,254,31}, invcolor = SKINCOLOR_BLUE, invshade = 9, chatcolor = V_BLUEMAP, accessible = true } skincolors[SKINCOLOR_EMO_MODE] = { name = "Emo Mode", ramp = {0,138,138,175,175,175,138,138,138,138,138,174,174,137,137,8}, invcolor = SKINCOLOR_BLACK, invshade = 9, chatcolor = V_BLACKMAP, accessible = true } skincolors[SKINCOLOR_OUTLINER] = { name = "Outliner", ramp = {0,170,171,18,21,25,28,26,8,1,144,145,146,170,170,8}, invcolor = SKINCOLOR_WHITE, invshade = 9, chatcolor = V_BLUEMAP, accessible = true } skincolors[SKINCOLOR_REVERSED_AUTUMN] = { name = "Reversed Autumn", ramp = {0,6,14,94,106,106,105,104,103,103,102,101,101,100,124,123}, invcolor = SKINCOLOR_GREEN, invshade = 9, chatcolor = V_GREENMAP, accessible = true } skincolors[SKINCOLOR_BLOODY_EYES] = { name = "Bloody Eyes", ramp = {0,42,42,39,36,40,43,38,41,44,47,71,43,40,71,31}, invcolor = SKINCOLOR_RED, invshade = 9, chatcolor = V_REDMAP, accessible = true } skincolors[SKINCOLOR_GRASSY_TOUCH] = { name = "Grassy Touch", ramp = {0,109,108,106,104,103,102,100,91,90,100,101,102,92,3,103}, invcolor = SKINCOLOR_GREEN, invshade = 9, chatcolor = V_GREENMAP, accessible = true } skincolors[SKINCOLOR_PAINTED_BLACK] = { name = "Painted Black", ramp = {0,30,30,30,31,31,31,31,31,31,25,7,4,13,22,31}, invcolor = SKINCOLOR_BLACK, invshade = 9, chatcolor = V_BLACKMAP, accessible = true } skincolors[SKINCOLOR_STAR_CHOKING_FLAG] = { name = "Star Choking Flag", ramp = {35,209,151,206,35,185,148,1,2,210,34,39,45,31,43,35}, invcolor = SKINCOLOR_RED, invshade = 9, chatcolor = V_REDMAP, accessible = true } skincolors[SKINCOLOR_GLOWEY] = { name = "Gloweh", ramp = {31,111,111,110,109,118,108,107,106,106,105,104,104,103,102,111}, invcolor = SKINCOLOR_GREEN, invshade = 9, chatcolor = V_GREENMAP, accessible = true } skincolors[SKINCOLOR_DEFAULT] = { name = "Default", ramp = {97,98,99,99,100,101,101,103,104,105,106,107,108,109,110,31}, invcolor = SKINCOLOR_GREEN, invshade = 9, chatcolor = V_BLUEMAP, accessible = true } skincolors[SKINCOLOR_RED_P2] = { name = "Red Part 2", ramp = {40,42,43,44,45,44,43,32,33,38,39,40,44,46,47,31}, invcolor = SKINCOLOR_RED, invshade = 9, chatcolor = V_REDMAP, accessible = true } skincolors[SKINCOLOR_GREYA] = { name = "Greya", ramp = {0,12,25,29,28,28,28,27,27,24,20,15,11,13,22,31}, invcolor = SKINCOLOR_GREEN, invshade = 9, chatcolor = V_GREYMAP, accessible = true } skincolors[SKINCOLOR_BLUEBERRY_JAM] = { name = "Blueberry Jam", ramp = {0,254,139,169,169,168,168,173,173,172,172,172,149,149,167,31}, invcolor = SKINCOLOR_BLUE, invshade = 9, chatcolor = V_BLUEMAP, accessible = true } skincolors[SKINCOLOR_NUCLEAR] = { name = "Nuclear", ramp = {31,111,111,110,110,109,108,117,116,116,115,114,113,113,114,31}, invcolor = SKINCOLOR_GREEN, invshade = 9, chatcolor = V_BLUEMAP, accessible = true } skincolors[SKINCOLOR_BLACK_PINK] = { name = "Black Pink", ramp = {31,28,199,198,197,196,195,195,194,194,193,193,192,192,201,201}, invcolor = SKINCOLOR_PINK, invshade = 9, chatcolor = V_PINKMAP, accessible = true } skincolors[SKINCOLOR_PLUE] = { name = "Pule", ramp = {134,135,135,149,150,150,150,150,150,150,165,165,164,163,162,192}, invcolor = SKINCOLOR_BLUE, invshade = 9, chatcolor = V_PURPLEMAP, accessible = true } skincolors[SKINCOLOR_PERFECT_WHITE] = { name = "Perfect White", ramp = {0,0,0,0,0,0,0,0,0,2,4,7,6,1,0,6}, invcolor = SKINCOLOR_WHITE, invshade = 9, chatcolor = V_WHITEMAP, accessible = true } skincolors[SKINCOLOR_BANANA_BLUE] = { name = "Banana Blue", ramp = {98,98,98,91,12,170,170,147,171,171,172,173,174,175,28,31}, invcolor = SKINCOLOR_BLUE, invshade = 9, chatcolor = V_YELLOWMAP, accessible = true } skincolors[SKINCOLOR_ORANGE_SODA] = { name = "Orange Soda", ramp = {51,51,52,52,53,54,54,55,35,55,53,57,68,79,239,31}, invcolor = SKINCOLOR_ORANGE, invshade = 9, chatcolor = V_ORANGEMAP, accessible = true } skincolors[SKINCOLOR_BABY_OIL] = { name = "Baby Oil", ramp = {0,3,89,90,90,5,89,90,98,90,90,91,99,101,102,115}, invcolor = SKINCOLOR_GREEN, invshade = 2, chatcolor = V_GREENMAP, accessible = true } skincolors[SKINCOLOR_SONIKUE] = { name = "Sonikue", ramp = {1,145,146,147,148,149,150,151,152,153,154,156,158,159,254,31}, invcolor = SKINCOLOR_BLUE, invshade = 9, chatcolor = V_BLUEMAP, accessible = true } skincolors[SKINCOLOR_CREEPER] = { name = "Creeper", ramp = {0,16,94,91,88,90,101,90,89,99,98,104,109,110,111,31}, invcolor = SKINCOLOR_GREEN, invshade = 9, chatcolor = V_BLUEMAP, accessible = true } skincolors[SKINCOLOR_CHACKY_CAMO_COLUR] = { name = "Chacky Camo Colur", ramp = {209,6,170,170,140,86,34,34,214,212,10,141,135,137,138,31}, invcolor = SKINCOLOR_GREEN, invshade = 9, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_GLITCH","SKINCOLOR_UHH_IDK","SKINCOLOR_WHITE_AHH") skincolors[SKINCOLOR_GLITCH] = { name = "Glitch", ramp = {31,111,110,118,108,117,116,104,115,114,114,102,102,103,103,104}, invcolor = SKINCOLOR_BLUE, invshade = 6, chatcolor = V_YELLOWMAP, accessible = true } addHook("ThinkFrame", do skincolors[SKINCOLOR_GLITCH].ramp = skincolors[SKINCOLOR_COOL_BLUE + abs( ( (leveltime >> 1) % 6) - 4)].ramp end) skincolors[SKINCOLOR_UHH_IDK] = { name = "uhh idk", ramp = {0,26,255,14,35,67,99,104,113,97,5,9,101,98,89,0}, invcolor = SKINCOLOR_BLUE, invshade = 6, chatcolor = V_YELLOWMAP, accessible = false } skincolors[SKINCOLOR_WHITE_AHH] = { name = "white ahh", ramp = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, invcolor = SKINCOLOR_BLUE, invshade = 6, chatcolor = V_YELLOWMAP, accessible = false } skincolors[SKINCOLOR_PINKYKUE] = { name = "Pinkykue", ramp = {0,252,200,200,200,200,200,200,201,193,194,195,21,24,27,31}, invcolor = SKINCOLOR_PINK, invshade = 9, chatcolor = V_PINKMAP, accessible = true } skincolors[SKINCOLOR_METALLIC_RED_A] = { name = "Metallic Red 1", ramp = {0,0,33,35,35,36,40,63,236,233,215,214,230,215,61,41}, invcolor = SKINCOLOR_PINK, invshade = 9, chatcolor = V_PINKMAP, accessible = true } skincolors[SKINCOLOR_METALLIC_RED_B] = { name = "Metallic Red 2", ramp = {0,0,215,37,63,63,38,36,215,214,212,211,211,210,210,41}, invcolor = SKINCOLOR_PINK, invshade = 9, chatcolor = V_PINKMAP, accessible = true } skincolors[SKINCOLOR_GRED] = { name = "Gred", ramp = {0,3,5,8,10,13,16,19,22,25,28,31,47,43,39,35}, invcolor = SKINCOLOR_GREY, invshade = 9, chatcolor = V_REDMAP, accessible = true } skincolors[SKINCOLOR_DARK_CYAN] = { name = "Dark Cyan", ramp = {0,130,133,135,136,142,143,138,139,31,31,31,31,31,31,31}, invcolor = SKINCOLOR_CYAN, invshade = 9, chatcolor = V_CYANMAP, accessible = true } skincolors[SKINCOLOR_SHADES1] = { name = "Shades 1", ramp = {0,144,144,145,146,146,171,172,167,168,168,169,253,254,254,31}, invcolor = SKINCOLOR_BLACK, invshade = 9, chatcolor = V_BLACKMAP, accessible = true } skincolors[SKINCOLOR_SHADES2] = { name = "Shades 2", ramp = {0,1,208,208,48,209,210,34,37,40,43,45,46,47,30,31}, invcolor = SKINCOLOR_RED, invshade = 9, chatcolor = V_REDMAP, accessible = true } skincolors[SKINCOLOR_SHADES3] = { name = "Shades 3", ramp = {0,89,112,113,113,114,115,116,117,118,110,110,111,111,30,31}, invcolor = SKINCOLOR_GREEN, invshade = 9, chatcolor = V_GREENMAP, accessible = true } skincolors[SKINCOLOR_IDK_WHAT_TO_CALL_THIS_ONE] = { name = "idk what to call this one", ramp = {35,37,39,41,43,71,47,30,29,199,198,207,195,203,202,202}, invcolor = SKINCOLOR_RED, invshade = 9, chatcolor = V_PINKMAP, accessible = true } skincolors[SKINCOLOR_COLOR_TEMPERATURE] = { name = "Color Temperature", ramp = {31,155,166,38,55,74,189,190,116,125,124,134,135,136,137,31}, invcolor = SKINCOLOR_RED, invshade = 9, chatcolor = V_REDMAP, accessible = true } skincolors[SKINCOLOR_LESSER_GRAY] = { name = "Lesser Gray", ramp = {0,0,0,0,0,0,0,0,3,7,11,15,19,23,27,31}, invcolor = SKINCOLOR_WHITE, invshade = 9, chatcolor = V_GREYMAP, accessible = true } skincolors[SKINCOLOR_YERG] = { name = "Yerg", ramp = {31,29,27,24,22,20,18,16,14,12,10,7,6,4,2,0}, invcolor = SKINCOLOR_WHITE, invshade = 9, chatcolor = V_GREYMAP, accessible = true } skincolors[SKINCOLOR_MANDARIN_ORANGE] = { name = "Mandarin Orange", ramp = {0,208,208,48,49,50,50,51,52,53,53,54,56,69,237,31}, invcolor = SKINCOLOR_RED, invshade = 9, chatcolor = V_REDMAP, accessible = true }