Freeslot
MT_GMDOLLW
S_DOLL_WHITE

State S_DOLL_WHITE
SpriteName = DOLL
SpriteFrame = B


Object MT_GMDOLLW
#$Name GM_Flatgrass Doll
#$Sprite DOLLB1
#$Category Source objects
MapThingNum = 4085
SpawnState = S_DOLL_WHITE
Radius = 20*FRACUNIT
Height = 80*FRACUNIT
Flags = MF_SOLID