// Texture definitions generated by SLADE3
// on Thu Jul 31 18:23:34 2025

Texture "RSRD1", 128, 128
{
	Patch "RSRD1", 0, 0
}

Texture "RSRD2", 128, 128
{
	Patch "RSRD2", 0, 0
}

Texture "RSRD3", 128, 128
{
	Patch "RSRD3", 0, 0
}

Texture "RSRD4", 128, 128
{
	Patch "RSRD4", 0, 0
}

Texture "RSRD5", 128, 128
{
	Patch "RSRD5", 0, 0
}

Texture "RSRD6", 128, 128
{
	Patch "RSRD6", 0, 0
}

Texture "RSRD7", 128, 128
{
	Patch "RSRD7", 0, 0
}

Texture "RSRF1", 64, 99
{
	Patch "RSRF1", 0, 0
}

Texture "RSRF2", 64, 99
{
	Patch "RSRF2", 0, 0
}

Texture "RSRF3", 64, 99
{
	Patch "RSRF3", 0, 0
}

Texture "RSRF4", 64, 99
{
	Patch "RSRF4", 0, 0
}

Texture "RSRF5", 64, 99
{
	Patch "RSRF5", 0, 0
}

Texture "RSRF6", 64, 99
{
	Patch "RSRF6", 0, 0
}

Texture "RSRF7", 64, 99
{
	Patch "RSRF7", 0, 0
}

// End of texture definitions
