== Changelog ==
- Tera-riser now has exhaust, which is cooldown-based.
- Gemma will recover some exhaust if she damages/tumbles a player while riding her rock platform.
- Gemma's exhaust will shorten greatly if her rock platform gets blocked while riding it.
- Spindashing while riding the rock platform will make you fall faster.
- Slightly reduced defense while on the rock platform.
- Gemma will pierce through any enemies players she hits with the sweet spot from her ground pound with no rock platform, or rock wave ground pound.
- Both Rock platform and ground pound Rock Debris now uncurls and/or tumbles opponents unless they have no defense or are already tumbled.
- Rock wave's projectile attack priority starts off at 1, meaning it will only tumble players if released early. If charged long enough, it goes up by one for each stage the move is charged, maxing out at an attack of 3.
- Charging and letting go of Rock wave quickly falls slower but comes out immediately.
- Rock wave endlag cut in half.
- Rock wave spin cancel now adjusts to scale, you can no longer accidentally overshoot yourself in smaller-scaled maps.
- Rock wave spin cancel now takes Simple/Automatic mode to account, allowing Gemma to shoot herself into the direction she's facing rather than just where the camera is facing.
- Rock wave spin cancel now costs exhaust to use.
- Rock wave spin cancel has an extra second of cooldown.
- The speed of the Rock wave spin cancel has been toned down a bit.
- New Earth Wall textures.
- Flickies will no longer hinder you from placing walls.
- While being damaged, the Earth Wall will no longer allow players to pass through.
- Rewritten Earth Wall collision.
- Earth Wall will now take damage if placed in ctf base sectors until it has 1 hp left.
- Earth wall now destroys itself should Gemma die.
