freeslot("SPR_FTPL")

addHook("MapLoad", function(gamemap)
	local fruittable = {MT_BLUEFRUIT, MT_ORANGEFRUIT, MT_REDFRUIT, MT_PINKFRUIT}
	if not mapheaderinfo[gamemap].newchaofruit == true
		return
	end
	for mo in thinkers.iterate("mobj")
		for i = 1, #fruittable
			if mo.type == fruittable[i]
				mo.sprite = SPR_FTPL
				mo.frame = i - 1
			end
		end
	end
end)