1.3.2
Fixed frame perfect superjump bug

1.3.1
Fixed Battle ability not dealing damage in Battle modes
Smooth Speed Trail no longer appears in Match type modes
Ringslinger Neo support 

1.3
Fixed being carried setting your dive charge to below it's starting number
Super Rocketspark sprites now match your super color
Forward launches no longer makes you burst at the same time
Forward launches can now consistently re-dive
Forward launches now consistently applies Smooth Speed Trails 
Launching now resets partial dive charges
Fixed an error that would appear if Flame spawns underwater 
Fixed Flame being able to outrun her own bursts
Updated EDGE sprites
MRCE hyper support
RushChars support

1.2.1
Fixed fireballs hurting teammates in chaos mode
Crash Dive no longer has multi-ability in battlemode
Reduced Propulsion fireball's blast radius a tiny bit
Removed unneeded freeslots
Smoothtrail should be caneled by dives?
Lava immunity now works in battle chaos mode

1.2 
new launch trail
blending
can now break that one floor in hollow hill
fire balls now explode and have sfx
no more flipping
fixed dive stuck
Smooth speed trail from MRCE [Reusable]