== Credits ==
Uruido/Image-Line: Giving birth to FL Chan.
bbpanzu: Inspiration for abilities in vanilla SRB2.
Me: Coder and spriter.
ATLUS: SMT3 Fiend music and P5 Strikers Sophie voices.
CBS: CSI Miami sound effect.
HeroMayCry: Gifting me P4G so that I can rebalance her for Persona.
JennaTheWitch: Testing and advice for earlier Persona support.
Hajime Bannings: Testing and advice for earlier Persona support.

== Changelog ==
- Version 3
 - General Changes:
	- Removed Persona support from the main file. Use the Persona-exclusive file from now on.
	- Changed the name of the Persona-exclusive file as well as changing the skinname of that file to "pflchan" 
	to prevent any confusion.
	- Removed Idol Fes support since, let's face it, no one plays that casually anymore. Not even I.
	- LUA_MIC_ and LUA_KABO doesn't rely entirely on ThinkFrames anymore, hoping that makes them more 
	netgame-friendly.
 - Vanilla Changes:
	- A new piece of code has been added in order to fix a recently noticed bug where the upgraded double jump 
	from Mic Drop would sometimes revert back to the normal one.
	- She can now use the Flame Shield and Bubble Shield actives.
	- The Kaboom Box will now create sound blasts when it's automatically detonated. Perfect for both 
	explosive escapes and explosive defense!
	- Guarding is now enabled for BattleMod (it works out surprisingly well for her).
 - Persona Changes:
	- Slightly different file name.
	- Redid her AOA and HUD Bust graphics.
	- Fixed some missing pixels in her Cutin graphic.
	- Replaced two of the voicelines with better ones.
	- Swift Dance is now separated into three tiers (Tier 1 is 15%, Tier 2 is 30%, and Tier 3 is 50%). Tiers 1 
	and 2 replace Dodge Slash and Evade Slash respectively.
	- Added a team attack with Hatsune Miku, which is accessed through Tiers 2 and 3 of Swift Dance thanks to 
	the new implicit skill system (Download Miku here: https://gamebanana.com/mods/337227).
	- Red Capote has gotten a little visual update.
	- Added a bit more to her Vision Quest thinker.
	- The Vision Quest now plays a custom music track.
	- You now get Hyper Combirings and Me Patra Gems in her Vision Quest.
	- You now only get 4 sets of each item instead of 5 in her Vision Quest.
- Version 3.1
	- Vanilla Changes:
		- The Mic Drop will now spawn the MF_MISSILE shockwave regardless of whether or not you're near a 
		boss or in a BattleMod gametype. This means that you can now also break nearby monitors with the 
		shockwave! Just be careful around Eggman monitors.
		- After a whole 8 months since her initial release, all errors are now fixed thanks to a few 
		optimizations! Here's hoping that she'll now be more netgame-friendly if she wasn't already!
	- Persona Changes:
		- Slightly altered the Character Select description.
		- New Stat Lineup!
			- ST = 8
			- MA = 8
			- EN = 6
			- AG = 8
			- LU = 10
			- BST is still 40. While she loses 2 points of Magic, she now puts those into 1 extra point of 
			Strength and 1 extra point of Luck.
		- Skills are now ordered differently, but are still learned at the same times.
		- Teardrop, Moondrop, and Stardrop are now learned instead of Lunge, Assault Dive, and Gigantic Fist 
		respectively.
		- She now goes straight to Masukukaja instead of Sukukaja. Red Capote is still learned late game.
		- Brain Buster now has a 45% chance of Brainwash instead of 20%.
		- Fixed Brain Buster's animation end.
		- Mic Drop now has norepel.
		- She now learns Thunder Reign
		- Improved AI for her Vision Quest.
		- Added 4 Dekunda Gems and 4 Dekaja Gems to the item pool.
- Patch 3.1A
	- General Changes:
		- Condensed all Lua scripts.
		- Removed 3 pieces of code that were no longer necessary.
		- The player is now properly defined in LUA_MIC_ and LUA_KABO. Therefore, causing little to no console 
		errors in both SP and Multiplayer.
		
== Known Issue(s) ==
- Mic Drop's new monitor breaking feature will not work as intended in Mulitplayer (in terms of not giving you 
the rewards). Badniks defeated with the Mic Drop will also not add to your score in Multiplayer.

== Final (Vanilla) Patch Message ==

"THIS IS IT, LUIGI!"

Hey there, it's Voidy! Jokes aside, it is thanks to certain friends of mine that FL Chan is not only now 
properly functional in netgames without causing any significant lag, but she is also no longer seen as an 
unbalanced mess in SRB2P. Both of those things is what I essentially wanted to accomplish with all of these 
patches, especially being my first character mod and all. Because I can take what I've learned here, and 
translate it into any future mods I make. That being said, thanks to all who supported the mod, despite being 
of a sorta niche character. I know I said it many times before, but this time, I am definitely serious when I 
say that this will be the final update before I may or may not have to port her to 2.3 whenever that gets out. 
Even though her sprites, programming, and/or playstyle may not be everyone's cup of tea, this mod is something 
that I am willing to call one of my greatest achievements in life. As far as the future goes, I have at least 
two more character mods planned as well as a collab, along with many OLDC levels and Kart Characters to sink 
your teeth into.

With that out of the way, enjoy the final patch of FL Studio Chan! I'll catch you all on the flip!