#
# ========
# Foofy
# ========
#
FREESLOT
SPR_FOOF
S_FOOFY
sfx_FHFOOF #fiend hurt 6

STATE S_FOOFY
SpriteName = SPR_FOOF
SpriteFrame = A
Duration = -1
Var1 = 0
Var2 = 0
Next = S_FOOFY

FOLLOWER
Name = Foofy
DefaultColor = Lavender
AtAngle = 230
ZOffs = 32*FRACUNIT
Distance = 40*FRACUNIT
Height = 42*FRACUNIT
AngleLag = FRACUNIT
BobAmp = 4*FRACUNIT
BobSpeed = 70*FRACUNIT
IdleState = S_FOOFY
Icon = ICOFOOF
Category = FiendFolio
HornSound = DSFHFOOF