addHook ("PlayerThink", function(p) if p.pflags & PF_SPINNING and not (p.pflags & PF_STARTDASH) and P_IsObjectOnGround(p.mo) then p.thrustfactor = (skins[p.mo.skin].thrustfactor)*20 else p.thrustfactor = skins[p.mo.skin].thrustfactor end end)