Freeslot
MT_STUPIDRAT
S_STUPIDRAT1
S_STUPIDRAT2
S_STUPIDRAT3
SPR_SRAT

State S_STUPIDRAT1
next = S_STUPIDRAT2
SpriteName = SPR_SRAT
SpriteFrame = A
Duration = 3

State S_STUPIDRAT2
next = S_STUPIDRAT3
SpriteName = SPR_SRAT
SpriteFrame = B
Duration = 3

State S_STUPIDRAT3
next = S_STUPIDRAT1
SpriteName = SPR_SRAT
SpriteFrame = C
Duration = 3

Object MT_STUPIDRAT
#$Name Stupid Rat Prop
#$Sprite SRATA0
#$Category Fangs Heist Decco
MapThingNum = 1990
SpawnState = S_STUPIDRAT1
Deathstate = S_STUPIDRAT1
Spawnhealth = 1000
Radius = 32*FRACUNIT
Height = 74*FRACUNIT
Flags = MF_SOLID