Freeslot
MT_MINU
SPR_MINU
S_MINU_0

State S_MINU_0
SpriteName = MINU
SpriteFrame = A
Var1 = 0
Var2 = 0

Object MT_MINU
MapThingNum = 4095
SpawnState = S_MINU_0
Radius = 36*FRACUNIT
Height = 150*FRACUNIT
Flags = MF_SOLID|MF_NOGRAVITY
SpawnHealth = 1
ReactionTime = 20
#$Title Mini Nuke
#$Sprite MINUA0
#$Category Eggship (SaxaMM)
$NotAngled