# ========
# Kart Buddy
# ========
#
FREESLOT
SPR_KRTB
S_KARTBUDDYIDLE
S_KARTBUDDYDRIVE
S_KARTBUDDYSPINOUT
sfx_FHKRTB

STATE S_KARTBUDDYIDLE
SpriteName = SPR_KRTB
SpriteFrame = A|FF_Animate
Duration = -1
Var1 = 1
Var2 = 1
Next = S_KARTBUDDYIDLE

STATE S_KARTBUDDYDRIVE
SpriteName = SPR_KRTB
SpriteFrame = C|FF_ANIMATE
Duration = -1
Var1 = 1
Var2 = 1
Next = S_KARTBUDDYDRIVE

STATE S_KARTBUDDYSPINOUT
SpriteName = SPR_KRTB
SpriteFrame = E|FF_ANIMATE
Duration = -1
Var1 = 7
Var2 = 1
Next = S_KARTBUDDYSPINOUT

FOLLOWER
Name = Kart_Buddy
DefaultColor = Green
AtAngle = 260
ZOffs = 0*FRACUNIT
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
AngleLag = FRACUNIT
BobAmp = 0
Mode = GROUND
IdleState = S_KARTBUDDYIDLE
FollowState = S_KARTBUDDYDRIVE
HurtState = S_KARTBUDDYSPINOUT
Icon = ICOFKRTB
Category = Fanworks
HornSound = DSFHKRTB