addHook("PlayerThink", function(player)
	if not mapheaderinfo[gamemap].adachirei then return end
		local BGM = S_MusicName()
		if BGM == "_super" or BGM == "prime" or BGM == "bk2mad"
			S_ChangeMusic("SVZSUP", true, p)
		end
	end)

-- this code sucks ass
-- would highly, HIGHLY recommend not using this bcuz it's somewhat broken but it's good enough for what i need lmao
-- weird ass bugs that i genuinely have no idea how to fix bcuz i can't make decent code to save my life:
-- if the player has 1-up jingles on instead of sound, getting a 1-up will cause the super music to reset completely
-- if the player grabs a speed shoes monitor while super, when the speed shoes effect ends the music will just reset. for no fucking reason. thanks todd howard

-- anyways if you have no idea what this is for, go collect 85 emblems :3