Freeslot
MT_UMBRELA
SPR_UMBR
S_UMBR_0

State S_UMBR_0
SpriteName = UMBR
SpriteFrame = A
Var1 = 0
Var2 = 0

Object MT_UMBRELA
#$Name Umbrela
#$Sprite UMBRA0
#$Category Emerald Coast
MapThingNum = 4095
SpawnState = S_UMBR_0
Radius = 8*FRACUNIT
Height = 192*FRACUNIT
Flags = MF_SOLID|MF_SCENERY
SpawnHealth = 1
ReactionTime = 20