Freeslot
MT_PARASOL
SPR_PARS
S_PARA_0

State S_PARA_0
SpriteName = PARS
SpriteFrame = A
Var1 = 0
Var2 = 0

Object MT_PARASOL
#$Name Parasol
#$Sprite PARSA0
#$Category Emerald Coast
MapThingNum = 4093
SpawnState = S_PARA_0
Radius = 8*FRACUNIT
Height = 192*FRACUNIT
Flags = MF_SOLID|MF_SCENERY
SpawnHealth = 1
ReactionTime = 20