MainCfg
GameData = emeraldcoastzone.dat
SpStage_Start = 1
NumDemos = 0

Clear All

# Emerald Coast 1

Emblem 1
Hint = I dont think I even need to say anything.
Type = Global
Tag = 0
MapNum = 01
Sprite = A
Color = SKINCOLOR_BLUE

Emblem 2
Hint = Hey! I got the goods.\\meet me in the back!
Type = Global
Tag = 1
MapNum = 01
Sprite = B
Color = SKINCOLOR_LAVENDER

Emblem 3
Hint = Help! Help! If only someone\\so brave would save me! find\\the button, then come\\back to me!
Type = Global
Tag = 2
MapNum = 01
Sprite = C
Color = SKINCOLOR_RED

Emblem 4
Hint = Its kinda dark down here and im\\being ATTACKED HELP!
Type = Global
Tag = 3
MapNum = 01
Sprite = D
Color = SKINCOLOR_ORANGE

Emblem 5
Hint = IM ON TOP OF THE WORLD AHAHAHAHAHA!!!\\AINT NO ONES GONNA GET ME!!!
Type = Global
Tag = 4
MapNum = 01
Sprite = E
Color = SKINCOLOR_EMERALD

Emblem 6
Hint = Before you go into that mountain,\\Look to your right! That wall looks weak.
Type = Global
Tag = 5
MapNum = 01
Sprite = G
Color = SKINCOLOR_EVENTIDE

Emblem 7
Type = Time
Var = 110*TICRATE
MapNum = 01
Sprite = T
Color = SKINCOLOR_GREY

Emblem 8
Type = Rings
Var = 300
MapNum = 01
Sprite = R
Color = SKINCOLOR_GOLD

# Emerald Coast 2

Emblem 9
Type = Time
Var = 30*TICRATE
MapNum = 02
Sprite = T
Color = SKINCOLOR_GREY

Emblem 10
Type = Score
Var = 1000
MapNum = 02
Sprite = R
Color = SKINCOLOR_GOLD

# Emerald Coast 3

Emblem 11
Hint = Is it just me or did this\\place get more dangerous?
Type = Global
Tag = 0
MapNum = 03
Sprite = A
Color = SKINCOLOR_BLUE

Emblem 12
Hint = Hey! Things were getting dicey\\over there so I moved ovah\\here next to dat funny ramp.
Type = Global
Tag = 1
MapNum = 03
Sprite = B
Color = SKINCOLOR_LAVENDER

Emblem 13
Hint = Help! The doctor has me captive!\\Find the button near the\\big white slope and save me!
Type = Global
Tag = 2
MapNum = 03
Sprite = C
Color = SKINCOLOR_RED

Emblem 14
Hint = Found somewhere dry away from that\\crumbly bridge. but now Im scared :[
Type = Global
Tag = 3
MapNum = 03
Sprite = D
Color = SKINCOLOR_ORANGE

Emblem 15
Hint = even if the worlds gone crazy...\\IM STILL HERE BABY!!! NO ONES GETTING ME!!!
Type = Global
Tag = 4
MapNum = 03
Sprite = E
Color = SKINCOLOR_EMERALD

Emblem 16
Hint = The goal is right there! But sometimes,\\its good to look back on how far you've come.
Type = Global
Tag = 5
MapNum = 03
Sprite = G
Color = SKINCOLOR_EVENTIDE

Emblem 17
Type = Time
Var = 90*TICRATE
MapNum = 03
Sprite = T
Color = SKINCOLOR_GREY

Emblem 18
Type = Rings
Var = 150
MapNum = 03
Sprite = R
Color = SKINCOLOR_GOLD

Unlockable 2
Name = Emblem hints
Objective = Collect 1 Emblem.
Type = EmblemHints
Height = 20
ConditionSet = 4

Unlockable 3
Name = Emblem Radar
Objective = Collect 6 Emblems.
Type = ItemFinder
Height = 19
ConditionSet = 2

Unlockable 4
Name = Level select
Objective = Beat Emerald Coast.
Type = LevelSelect
Var = 2
Height = 18
ConditionSet = 3

Unlockable 1
Name = Record Attack
Type = RecordAttack
Objective = Beat Emerald Coast.
ConditionSet = 3

Unlockable 5
Name = Pandoras Box
Objective = Get all Emblems.
Type = Pandora
Height = 17
NoChecklist = true
ConditionSet = 5

ConditionSet 4
Condition1 = TotalEmblems 1

ConditionSet 2
Condition1 = TotalEmblems 6

ConditionSet 3
Condition1 = MapBeaten 02

ConditionSet 1
Condition1 = TotalEmblems 1

ConditionSet 5
Condition1 = TotalEmblems 18

Level 1
LevelName = Emerald Coast
Act = 1
SkyNum = 64
Music = COAST
FlickyList = Bluebird,Rabbit,Chicken,Seal,Pig,Chipmunk,Penguin
TypeOfLevel = Singleplayer,Co-op
SubTitle = Action Stage
NextLevel = 2
LevelSelect = 2
SaveGame = true
Lua.hpu = active
RecordAttack = True

Level 2
LevelName = Emerald Coast
Act = 2
SkyNum = 64
SkyBoxScale = 20
Music = VSEMRL
MusicPostBoss = COAST
FlickyList = Bluebird,Rabbit,Chicken,Seal,Pig,Chipmunk,Penguin
TypeOfLevel = Singleplayer,Co-op
SubTitle = Boss Stage
NextLevel = EVALUATION
LevelSelect = 2
SaveGame = true
BonusType = Boss
StartRings = 10
ForceResetMusic = On
WarningTitle = true
Lua.hpu = active
RecordAttack = True

Level 3
LevelName = Emerald Coast Encore
NoZone = true
SkyNum = 4
Music = COASTE
FlickyList = Bluebird,Rabbit,Chicken,Seal,Pig,Chipmunk,Penguin
TypeOfLevel = Singleplayer,Co-op
SubTitle = Challange Stage
NextLevel = TITLE
LevelSelect = 2
SaveGame = true
Lua.hpu = active
Lua.FakeUDMF = 20
RecordAttack = True
