FREESLOT
SPR_DYN2
sfx_FHDYN2
S_DYN2IDLE

STATE S_DYN2IDLE
SpriteName = SPR_DYN2
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 3 #no. of sprites (starts from 0)
Var2 = 3 #animation speed
Next = S_DYN2IDLE

FOLLOWER
Name = Guide_Command
Icon = ICOFDYN2
Category = DynaBrothers
HornSound = DSFHDYN2
DefaultColor = blue
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 3*FRACUNIT
AngleLag = 3*FRACUNIT
BobAmp = 0*FRACUNIT
BobSpeed = 0*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_DYN2IDLE
