local BattleFuncSet = false

addHook("ThinkFrame",function()
	if (BattleFuncSet) or not(CBW_Battle and CBW_Battle.SkinVars) then return end
	BattleFuncSet = true
	
	CBW_Battle.SkinVars["drilla"] = {
 		weight = 50,
 		shields = 0,
		special = CBW_Battle.Action.Dig,
 		guard_enabled = true,
 		guard_frame = 3,
 		func_guard_trigger = CBW_Battle.GuardFunc.Parry,
 		func_priority = CBW_Battle.Priority_FullCommon
	}
end)