Lump SAX1
Usage = 8_Past_Midnight
Source = SNK_Playmore_[KOF_XIV]_-_Saxophone_Under_The_Moon

Lump SAX2
Usage = 8_Past_Midnight
Source = SNK_Playmore_[KOF_XIII]_-_Stormy_Saxophone_5

Lump CSPR1
Usage = Championship_Sprint
Source = Hiro_[Power_Drift]_-_Silent_Language_(C_COURSE)

Lump CSPR2
Usage = Championship_Sprint
Source = Hiro_[Power_Drift]_-_Adjustment_Mind_(D_COURSE)

Lump INFL1
Usage = Infinite_Loop
Source = GaMetal_-_World_Ablaze_[F-Zero_-_Fire_Field]

Lump INFL2
Usage = Infinite_Loop
Source = GaMetal_-_Dark_World_[LoZ:LttP_(2023)]

Lump BSHL
Usage = Beachside_Holiday
Source = HyperGryph_[Arknights/Dossoles_Holiday]_-_Battle_Theme_1

Lump LDDK
Usage = Loading_Dock
Source = SuperChaosControl_[Sonic_Advance]_-_Secret_Base_Zone_-_Act_2

Lump MS
Usage = Monochrome_Squares
Source = Capcom_[Rockman_World_V]_-_Venus_Stage

Lump SCRT
Usage = Secret_Warehouse
Source = SuperChaosControl_[Sonic_Advance]_-_Secret_Base_Zone_-_Act_1

Lump GIM1
Usage = Deep_Forest_Speedway
Source = R3_-_Calm_Seas_and_Good_Weather!_(Gimmick!)

Lump GIMS
Usage = Deep_Forest_Speedway
Source = R3_-_Just_Friends_Bein'_Friends!_(Gimmick!)

Lump GIM2
Usage = Deep_Forest_Speedway
Source = R3_-_Cadbury_Rock!_(Gimmick!)

Lump GIMH
Usage = Deep_Forest_Speedway
Source = R3_-_Peanuts!_(Linus_and_Lucy)

Lump VGM1
Usage = Hydro_Plains
Source = Yuzo_Koshiro_(Streets_of_Rage)_-_Moon_Beach

Lump VGM2
Usage = Hydro_Plains
Source = Yuzo_Koshiro_(Streets_of_Rage)_-_Fighting_in_the_Street

Lump VGMRR1
Usage = Ripple_Raceway
Source = Falcom_Sound_Team_jdk_[Sen_no_Kiseki]_-_Don't_be_Defeated_by_a_Friend!

Lump VGMRR2
Usage = Ripple_Raceway
Source = Falcom_Sound_Team_jdk_[Sen_no_Kiseki]_-_Belief

Lump BRITN
Usage = Bridge_to_Nowhere
Source = Wet_Floor_[Splatoon_2]_-_Undertow