FREESLOT
SPR_DRAB
sfx_FHDRAB
S_DRABIDLE

STATE S_DRABIDLE
SpriteName = SPR_DRAB
SpriteFrame = A
Duration = -1
Var1 = 0 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_DRABIDLE

FOLLOWER
Name = 4Star_DragonBall
Icon = ICOFDRAB
Category = Fanworks
HornSound = DSFHDRAB
DefaultColor = orange
Mode = FLOAT
Scale = 1*FRACUNIT/2
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 4*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_DRABIDLE
