FREESLOT
S_HSPIK1
SPR_HSPK
MT_HUSSPIK1
sfx_vinbom

State S_HSPIK1
SPRITENAME = HSPK
SPRITEFRAME = A
DURATION = -1

Object MT_HUSSPIK1
#$Name HOUSESPIKE
#$Sprite HSPKA0
MAPTHINGNUM = 3650
SPAWNSTATE = S_HSPIK1
SPAWNHEALTH = 1000
SEESTATE = S_NULL
SEESOUND = sfx_None
REACTIONTIME = 2
ATTACKSOUND = sfx_None
PAINSTATE = S_NULL
PAINCHANCE = 3072
PAINSOUND = sfx_None
MELEESTATE = S_NULL
MISSILESTATE = S_NULL
DEATHSTATE = S_NULL
XDEATHSTATE = S_NULL
DEATHSOUND = sfx_None
SPEED = 0
RADIUS = 32*FRACUNIT
HEIGHT = 64*FRACUNIT
DISPOFFSET = 0
MASS = 100
DAMAGE = 0
FLAGS = MF_ENEMY|MF_SPECIAL|MF_NOTHINK
RAISESTATE = S_NULL