Draft Tracks V4.1: Small Tiny Tweaks

Draft Tracks V4.1: Small Tiny Tweaks 4.1

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Modify: ASK ME - Maintain: IN MY ABSENCE - Others must ask me for permission before modifying my submission or use it in their own work, and I reserve the right to say no for any reason. However, if I can no longer be contacted, I give permission for my entire submission to be maintained by others.
I made sure my file(s) follow the Submissions Guidelines
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  1. Yes
LOGO.png

Draft Tracks is a map pack I made containing 6 maps, with possibly more in the future.
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MAPLQ - House Of The Undying

Formerly, an abandoned fortress to trap unfortunate adventurers forever. However the spirits found it boring after a while, so they turned the place into a race track, because of some mysterious trend going around. They say the only the winners get to escape, but who's believing that ?
Inspired by / based of the level of the same name from Grand Poo World 2
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Pipeframe Mario made by mitsame


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MAPLR - Funky Fortress

A nightclub with an integrated racetrack in which you and other contestants have been selected to participate in. Don't let others steal your spot !
Last cut is blocked off on lap 3!
FNKDEMO11.gif
FNKDEMO12.gif

Bowser Bike / Flame Runner Funky Kong made by Leonguy

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MAPLS - Kodachrome Palace

I- uh, I... don't know where or what this is actually. I can't help but feel like i've been in a place like this though...
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kart0232.gif

Bullet Bill by ThatGuyKel

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MAPLP - Snowy Speedpeaks

Somebody once thought making a race track on the mountain summits would be a really good idea. Said Somebody also apparently went missing, leaving this place undiscovered for months.
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Heavy by SuperMarioGamer

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MAPL7 - War

HOW DOES A TOWER LEAD TO AN ACTIVE WARZONE THERE'S PIZZAS WITH MACHINE GUNS WHAT
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Peppino by me lol

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MAPL6 - Sunken Remnant
Ruins of long gone civilization buried in the deepest waters... Perfect setting for a race where contestants blow each other up isn't it?
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Shovel Knight by ThatGuyKel

Special thanks
Bad Milk, Aqua's Karthouse and the KCS

- Feedback while making maps, testing and finding unintended cuts

Community Ressources
- Cool stuff :), Zipper Storage by JugadorXEI

Ashnal
- Floating item spawner
- Shi-Springs script
- Panel Stacking Script

Mr.Logan
- Shi-Springs Freeslots and States

ShihoAJoke
- Shi-Springs Spriting

FaytxStay
- Panel Stacking Animated textures

Menacing Marshmallow
- Cloud texture (used in Snowy Speedpeaks, edited)

cotomili
- Snow texture (used in Snowy Speedpeaks, heavily edited)

Chaobrother
- Object Skin (used in War)
Author
Udgey
Downloads
4,523
Views
12,277
Extension type
pk3
File size
19.8 MB
MD5 Hash
7de05429debcf2cbafd5108bffd92290
First release
Last update
Rating
4.00 star(s) 4 ratings

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Latest updates

  1. V4.1: Small Tiny Tweaks

    KODACHROME PALACE - First set of wall springs tweaked again This is as much as i can do to make...
  2. V4: Blaring Sirens and Buried Secrets

    KODACHROME PALACE - First set of wall springs tweaked, last set reworked Throughout the many...
  3. V3.1: Amp'd Up Funk

    FUNKY FORTRESS - Reworked the second spiral section entirely Over time i started to dislike that...

Latest reviews

first 3 maps are pretty fun when it comes to layouts/visuals, but the two newest one's lack in actual visual flare and they mostly feel empty and abandoned. with the war map, I would play it over pates if it wasn't so boring to play on because of it feeling boring to drive on due to sneaker panel spam, when I want to play a map named "war" I want to feel like I'm going to war. otherwise, good job on the maps!
Upvote 0
These maps scratch a Record Attack itch that I didn't think they could. All that time perfecting lines, squeezing every frame out of those stacking and sneaker panels, those zipper storages between sections of levels, all resulting into rainbow miniturbos... It is immensely satisfying when levels play into Kart's strengths so well, and a lot of these designs are commendable.

I have some feedback to give which you can see here: https://mb.srb2.org/threads/draft-tracks-v3-kodachromatic-chills.33648/post-588772

Otherwise, man, you are really capable of creating immensely rewarding layouts. Keep up the amazing work.
Upvote 1
Very great map pack, its been great seeing these maps develop. Not only are the maps pretty damn good, you've successfully avoided first map syndrome entirely by spending so much time polishing house of the undying.

You clearly put a lot of work making sure your maps are consistently high quality, that they look nice, and that they are fairly balanced and not annoying to play on. I deeply appreciate that.
Upvote 1
Welcome to releases! I do get an error message when it loads, so you'll want to attend to that. I do not know if it impacts the map.
Upvote 1
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