freeslot("SKINCOLOR_ASEXUAL", "SKINCOLOR_AROMANTIC", "SKINCOLOR_ALLOACE", "SKINCOLOR_ALLOARO", "SKINCOLOR_AROACE", "SKINCOLOR_AGENDER", "SKINCOLOR_APLATONIC","SKINCOLOR_OBJECTUM","SKINCOLOR_BEARPRIDE") skincolors[SKINCOLOR_ASEXUAL] = { name = "Ace Pride", ramp = {0 , 3, 6, 9, 11, 171, 163, 164, 164, 165, 167, 168, 25, 27, 29, 31}, invcolor = SKINCOLOR_AROMANTIC, invshade = 7, chatcolor = V_PURPLEMAP, accessible = true skincolors[SKINCOLOR_AROMANTIC] = { name = "Aro Pride", ramp = {0, 2, 3, 5, 6, 112, 113, 114, 115, 104, 106, 107, 25, 27, 29, 31}, invcolor = SKINCOLOR_ASEXUAL, invshade = 7, chatcolor = V_GREENMAP, accessible = true } skincolors[SKINCOLOR_ALLOACE] = { name = "Alloace Pride", ramp = {0, 48, 210, 32, 34, 35, 36, 38, 40, 42, 186, 186, 168, 169, 254, 31}, invcolor = SKINCOLOR_ALLOARO, invshade = 7, chatcolor = V_REDMAP, accessible = true } skincolors[SKINCOLOR_ALLOARO] = { name = "Alloaro Pride", ramp = {0, 81, 83, 72, 74, 74, 75, 190, 101, 114, 115, 116, 117, 118, 119, 31}, invcolor = SKINCOLOR_ALLOACE, invshade = 7, chatcolor = V_YELLOWMAP, accessible = true } skincolors[SKINCOLOR_AROACE] = { name = "Aroace Pride", ramp = {0, 81, 72, 73, 52, 52, 242, 171, 135, 136, 154, 155, 157, 159, 254, 31}, invcolor = SKINCOLOR_PURPLE, invshade = 7, chatcolor = V_BLUEMAP, accessible = true } skincolors[SKINCOLOR_AGENDER] = { name = "Agen Pride", ramp = {0,1,2,3,5,96,98,99,92,92,16,19,22,25,28,31}, invcolor = SKINCOLOR_ASEXUAL, invshade = 7, chatcolor = V_GREENMAP, accessible = true } skincolors[SKINCOLOR_APLATONIC] = { name = "Apla Pride", ramp = {81,89,96,99,113,125,142,136,136,137,168,168,169,187,254,31}, invcolor = SKINCOLOR_TAFFY, invshade = 7, chatcolor = V_GREENMAP, accessible = true, } skincolors[SKINCOLOR_OBJECTUM] = { name = "Objectum Pride", ramp = {0,81,83,32,9,170,170,194,194,195,196,197,198,199,29,31}, invcolor = SKINCOLOR_GOLD, invshade = 7, chatcolor = V_BLUEMAP, accessible = true } skincolors[SKINCOLOR_BEARPRIDE] = { name = "Bear Pride", ramp = {0,216,84,64,65,66,57,59,69,70,248,20,23,26,28,31}, invcolor = SKINCOLOR_SAPPHIRE, invshade = 7, chatcolor = V_BROWNMAP, accessible = true }