FREESLOT
SPR_TSUC
sfx_FHTSUC
S_TSUCIDLE

STATE S_TSUCIDLE
SpriteName = SPR_TSUC
SpriteFrame = A|FF_ANIMATE
Duration = -1
Var1 = 1 #no. of sprites (starts from 0)
Var2 = 3 #animation speed
Next = S_TSUCIDLE

FOLLOWER
Name = Tatsugiri_Curly_Form
Icon = ICOFTSUC
Category = Stapy
HornSound = DSFHTSUC
DefaultColor = creamsicle
Mode = FLOAT
Scale = 1*FRACUNIT
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 4*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = TICRATE*1
IdleState = S_TSUCIDLE
