freeslot("SKINCOLOR_MIRRORCYAN", "SKINCOLOR_SUPERGOLD", "SKINCOLOR_BEAMORANGE", "SKINCOLOR_ATSORANGE", "SKINCOLOR_DARKCA", "SKINCOLOR_GEREMGREEN", "SKINCOLOR_ATSBLUE") skincolors[SKINCOLOR_MIRRORCYAN] = { name = "Mirror-Cyan", ramp = {0,128,129,130,131,132,141,171,17,196,207,43,45,47,29,31}, invcolor = SKINCOLOR_RED, invshade = 5, chatcolor = V_AQUAMAP, accessible = true } M_MoveColorBefore(SKINCOLOR_MIRRORCYAN, SKINCOLOR_ICY) skincolors[SKINCOLOR_SUPERGOLD] = { name = "ATS-Gold", ramp = {0,80,81,84,64,65,465,67,228,207,234,237,199,47,29,31}, invcolor = SKINCOLOR_BLACK, invshade = 6, chatcolor = V_YELLOWMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_SUPERGOLD, SKINCOLOR_YELLOW) skincolors[SKINCOLOR_BEAMORANGE] = { name = "Beam-Orange", ramp = {0,48,49,51,53,53,67,230,234,25,26,27,28,29,30,31}, invcolor = SKINCOLOR_EMERALD, invshade = 5, chatcolor = V_ORANGEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_BEAMORANGE, SKINCOLOR_ORANGE) skincolors[SKINCOLOR_ATSORANGE] = { name = "ATS-Orange", ramp = {0,84,74,74,53,54,56,59,60,42,44,45,46,47,30,31}, invcolor = SKINCOLOR_ATSBLUE, invshade = 5, chatcolor = V_ORANGEMAP, accessible = true } M_MoveColorBefore(SKINCOLOR_ATSORANGE, SKINCOLOR_COPPER) skincolors[SKINCOLOR_DARKCA] = { name = "CA-Dark", ramp = {0,5,12,142,127,127,139,111,31,31,31,31,31,31,31,31}, invcolor = SKINCOLOR_WHITE, invshade = 5, chatcolor = V_GREYMAP, accessible = true } M_MoveColorBefore(SKINCOLOR_DARKCA, SKINCOLOR_BLACK) skincolors[SKINCOLOR_GEREMGREEN] = { name = "CA-Green", ramp = {0,3,88,89,97,98,100,103,105,127,139,139,110,111,30,31}, invcolor = SKINCOLOR_LILAC, invshade = 5, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_GEREMGREEN, SKINCOLOR_EMERALD) skincolors[SKINCOLOR_ATSBLUE] = { name = "ATS-Blue", ramp = {0,129,133,135,135,151,151,153,154,155,156,158,159,253,254,31}, invcolor = SKINCOLOR_BEAMORANGE, invshade = 5, chatcolor = V_BLUEMAP, accessible = true } M_MoveColorBefore(SKINCOLOR_ATSBLUE, SKINCOLOR_SAPPHIRE)