freeslot("SKINCOLOR_MIRRORCYAN", "SKINCOLOR_BTSSUPERGOLD", "SKINCOLOR_ATSSUPERGOLD", "SKINCOLOR_BEAMORANGE", "SKINCOLOR_ATSORANGE", "SKINCOLOR_DARKCA", "SKINCOLOR_GEREMGREEN", "SKINCOLOR_ATSBLUE", "SKINCOLOR_ATSCERULEAN", "SKINCOLOR_ATSPURPLE") skincolors[SKINCOLOR_MIRRORCYAN] = { name = "Mirror-Cyan", ramp = {0,128,129,130,131,132,141,171,17,196,207,43,45,47,29,31}, invcolor = SKINCOLOR_RED, invshade = 5, chatcolor = V_AQUAMAP, accessible = true } M_MoveColorBefore(SKINCOLOR_MIRRORCYAN, SKINCOLOR_ICY) skincolors[SKINCOLOR_BTSSUPERGOLD] = { name = "BTS-Gold", ramp = {0,80,81,82,82,85,222,225,215,207,207,207,233,233,233,31}, invcolor = SKINCOLOR_BLACK, invshade = 6, chatcolor = V_YELLOWMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_BTSSUPERGOLD, SKINCOLOR_GOLD) skincolors[SKINCOLOR_ATSSUPERGOLD] = { name = "ATS-Gold", ramp = {0,80,81,82,83,64,51,52,53,55,58,69,79,237,239,31}, invcolor = SKINCOLOR_BLACK, invshade = 6, chatcolor = V_YELLOWMAP, accessible = true } M_MoveColorBefore(SKINCOLOR_ATSSUPERGOLD, SKINCOLOR_GOLD) skincolors[SKINCOLOR_BEAMORANGE] = { name = "Beam-Orange", ramp = {0,48,49,51,53,53,67,230,234,25,26,27,28,29,30,31}, invcolor = SKINCOLOR_EMERALD, invshade = 5, chatcolor = V_ORANGEMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_BEAMORANGE, SKINCOLOR_ORANGE) skincolors[SKINCOLOR_ATSORANGE] = { name = "ATS-Orange", ramp = {0,83,64,51,52,53,57,59,42,43,45,71,47,47,30,31}, invcolor = SKINCOLOR_ATSBLUE, invshade = 5, chatcolor = V_ORANGEMAP, accessible = true } M_MoveColorBefore(SKINCOLOR_ATSORANGE, SKINCOLOR_COPPER) skincolors[SKINCOLOR_DARKCA] = { name = "CA-Dark", ramp = {0,7,141,126,126,127,107,26,27,27,28,29,29,30,30,31}, invcolor = SKINCOLOR_WHITE, invshade = 5, chatcolor = V_GREYMAP, accessible = true } M_MoveColorBefore(SKINCOLOR_DARKCA, SKINCOLOR_BLACK) skincolors[SKINCOLOR_GEREMGREEN] = { name = "CA-Green", ramp = {0,3,88,89,97,98,100,103,105,127,139,139,110,111,30,31}, invcolor = SKINCOLOR_LILAC, invshade = 5, chatcolor = V_GREENMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_GEREMGREEN, SKINCOLOR_EMERALD) skincolors[SKINCOLOR_ATSBLUE] = { name = "ATS-Blue", ramp = {0,129,130,134,135,150,150,154,156,158,158,159,253,254,254,31}, invcolor = SKINCOLOR_BEAMORANGE, invshade = 5, chatcolor = V_BLUEMAP, accessible = true } M_MoveColorBefore(SKINCOLOR_ATSBLUE, SKINCOLOR_SAPPHIRE) skincolors[SKINCOLOR_ATSCERULEAN] = { name = "ATS-Cerulean", ramp = {0,129,132,134,135,136,137,143,138,139,139,139,254,30,30,31}, invcolor = SKINCOLOR_RED, invshade = 5, chatcolor = V_CYANMAP, accessible = true } M_MoveColorBefore(SKINCOLOR_ATSCERULEAN, SKINCOLOR_CERULEAN) skincolors[SKINCOLOR_ATSPURPLE] = { name = "ATS-Purple", ramp = {0,144,160,161,163,164,165,166,155,156,157,158,159,253,254,31}, invcolor = SKINCOLOR_EMERALD, invshade = 5, chatcolor = V_PURPLEMAP, accessible = true } M_MoveColorBefore(SKINCOLOR_ATSPURPLE, SKINCOLOR_PURPLE)