// Texture definitions generated by SLADE3
// on Mon May 16 16:21:59 2022

WallTexture "WAWOWAL1", 2048, 2048
{
	Patch "WAWOCTX1", 0, 0
	Patch "WAWOCTX2", 1024, 0
	Patch "WAWOCTX3", 0, 1024
	Patch "WAWOCTX4", 1024, 1024
}

WallTexture "WAWOFWL1", 2048, 2048
{
	Patch "WAWOFTX1", 0, 0
	Patch "WAWOFTX2", 1024, 0
	Patch "WAWOFTX3", 0, 1024
	Patch "WAWOFTX4", 1024, 1024
}

WallTexture "WAWOPWL1", 2048, 2048
{
	Patch "WAWOPTX1", 0, 0
	Patch "WAWOPTX2", 1024, 0
	Patch "WAWOPTX3", 0, 1024
	Patch "WAWOPTX4", 1024, 1024
}

WallTexture "WAWOEWL1", 2048, 2048
{
	Patch "WAWOETX1", 0, 0
	Patch "WAWOETX2", 1024, 0
	Patch "WAWOETX3", 0, 1024
	Patch "WAWOETX4", 1024, 1024
}

WallTexture "WAWOWAL8", 1024, 2048
{
	Patch "WAWOCTZ1", 0, 0
	Patch "WAWOCTZ2", 0, 1024
}

WallTexture "WAWOFWL8", 1024, 2048
{
	Patch "WAWOFTZ1", 0, 0
	Patch "WAWOFTZ2", 0, 1024
}

WallTexture "WAWOPWL8", 1024, 2048
{
	Patch "WAWOPTZ1", 0, 0
	Patch "WAWOPTZ2", 0, 1024
}

WallTexture "WAWOEWL8", 1024, 2048
{
	Patch "WAWOETZ1", 0, 0
	Patch "WAWOETZ2", 0, 1024
}

// End of texture definitions
