MainCfg
GameData = sthscademo.dat
CustomVersion = DEMO 2.5

Clear All

# Emblems

ExtraEmblem 1
Name = Demo Complete
Objective = Complete 1P Mode
ConditionSet = 3
Sprite = U
Color = SKINCOLOR_BLUE

ExtraEmblem 2
Name = The Super Emblems!
Objective = Get All Emblems
ConditionSet = 10
Sprite = U
Color = SKINCOLOR_RED

#-SUPER GREEN ZONE 1

Emblem
Hint = Behind Some Blocks Is You.
Type = Global
Tag = 0
MapNum = 1
Sprite = A
Color = SKINCOLOR_BLUE

#-SUPER GREEN ZONE 2

Emblem
Hint = What Happens If You Go Up To The Last Platform?
Type = Global
Tag = 0
MapNum = 2
Sprite = A
Color = SKINCOLOR_BLUE

#-SNOW CARNIVAL ZONE 1

Emblem
Hint = The Ending Hides a Secret.
Type = Global
Tag = 0
MapNum = 4
Sprite = A
Color = SKINCOLOR_BLUE

#-SNOW CARNIVAL ZONE 2

Emblem
Hint = Is There Just Something in the Tree Trunks?
Type = Global
Tag = 0
MapNum = 5
Sprite = A
Color = SKINCOLOR_BLUE

#-DESERT TOXIC ZONE 1

Emblem
Hint = Among The Cacti Something Is Quite Visible.
Type = Global
Tag = 0
MapNum = 7
Sprite = A
Color = SKINCOLOR_BLUE

#-DESERT TOXIC ZONE 2

Emblem
Hint = Who Likes To Take a Dip In The Lakes?
Type = Global
Tag = 0
MapNum = 8
Sprite = A
Color = SKINCOLOR_BLUE

#-SUPER GREEN BETA ZONE 1

Emblem
Hint = Behind Some Blocks Is You.
Type = Global
Tag = 0
MapNum = 30
Sprite = A
Color = SKINCOLOR_BLUE

#-SNOW CARNIVAL BETA ZONE 1

Emblem
Hint = The Ending Hides a Secret.
Type = Global
Tag = 0
MapNum = 31
Sprite = A
Color = SKINCOLOR_BLUE

# Unlockables

Unlockable 1
Name = Record Attack
Objective = Complete Super Green Zone
Height = 0
ConditionSet = 1
Type = RecordAttack

Unlockable 21
Name = Super Green Beta Zone
Objective = Get 4 emblems
ConditionSet = 21
Type = Warp
Var = 30

Unlockable 30
Name = Snow Carnival Beta Zone
Objective = Complete SGBZ
ConditionSet = 30
Type = Warp
Var = 31

Unlockable 24
Name = Emblem Hints
Objective = Get 2 emblems
Height = 0
ConditionSet = 24
Type = EmblemHints

Unlockable 28
Name = Level Select
Objective = Clear Desert Toxic 2
Height = 20
ConditionSet = 28
Type = LevelSelect
Var = 1

Unlockable 6
Name = Sound Test
Objective = Complete Snow Carnival Zone
Height = 50
ConditionSet = 8
Type = SoundTest
Var = 2

Unlockable 10
Name = Secret Levels
Objective = Get 4 Emblems
Height = 30
ConditionSet = 21
Type = LevelSelect
Var = 2
NoCecho = true

ConditionSet 1
Condition1 = MapBeaten 3

# Find 2 emblems
ConditionSet 24
Condition1 = TotalEmblems 2

# Beat DTZ2
ConditionSet 28
Condition1 = MapBeaten 08

# Beat SCZ3
ConditionSet 8
Condition1 = MapBeaten 6

# Complete the mod
ConditionSet 3
Condition1 = MapBeaten 08

# Get All Emblems
ConditionSet 10
Condition1 = TotalEmblems 9

# Get 4 Emblems
ConditionSet 21
Condition1 = TotalEmblems 4

# Beat SGBZ
ConditionSet 30
Condition1 = MapBeaten 30

Level 1
LevelName = Super Green
Act = 1
SkyNum = 29
Music = GFZ2
NextLevel = 2
FlickyList = BlueBird,Chipmunk
TypeOfLevel = Singleplayer,Co-op,Competition,Race
SaveGame = true
LevelSelect = 1
RecordAttack = true

Level 2
LevelName = Super Green
Act = 2
SkyNum = 14
NextLevel = 3
Music = THZ1
FlickyList = BlueBird,Chipmunk
TypeOfLevel = Singleplayer,Co-op,Competition,Race
SaveGame = true
LevelSelect = 1
RecordAttack = true

Level 3
LevelName = Super Green
Act = 3
SkyNum = 14
Music = VSBOSS
NextLevel = 4
TypeOfLevel = Singleplayer,Co-op
StartRings = 10
LevelSelect = 1
BonusType = Boss
RecordAttack = true

Level 4
LevelName = Snow Carnival
Act = 1
SkyNum = 30
NextLevel = 5
Music = CCZ
Weather = 2
FlickyList = Pig,Rat
TypeOfLevel = Singleplayer,Co-op,Competition,Race
SaveGame = true
LevelSelect = 1
RecordAttack = true

Level 5
LevelName = Snow Carnival
Act = 2
NextLevel = 6
Music = FHZ
SkyNum = 17
Weather = 2
FlickyList = Pig,Rat
LevelSelect = 1
RecordAttack = true
TypeOfLevel = Singleplayer,Co-op,Competition,Race
SaveGame = true

Level 6
LevelName = Snow Carnival
Act = 3
StartRings = 10
Music = VSBOSS
NextLevel = 7
SkyNum = 17
Weather = 2
TypeOfLevel = Singleplayer,Co-op
SaveGame = true
FlickyList = Pig,Rat
LevelSelect = 1
RecordAttack = true

Level 7
LevelName = Desert Toxic
Act = 1
SkyNum = 13
Music = ACZ1
FlickyList = Cow,Bear
NextLevel = 8
TypeOfLevel = Singleplayer,Co-op,Competition,Race
SaveGame = true
LevelSelect = 1
RecordAttack = true

Level 8
LevelName = Desert Toxic
Act = 2
Music = ACZ2
SkyNum = 14
FlickyList = Cow,Bear
NextLevel = CREDITS
TypeOfLevel = Singleplayer,Co-op,Competition,Race
SaveGame = true
LevelSelect = 1
RecordAttack = true

#Bonus Levels

Level 30
LevelName = Super Green Beta
SubTitle = Demo 1
Act = 0
SkyNum = 128
Music = GFZ2
NextLevel = Title
Unlockable = 21
FlickyList = BlueBird,Chipmunk
TypeOfLevel = Singleplayer,Co-op,Competition,Race
LevelSelect = 2
SelectHeading = Bonus Stages
RecordAttack = true

Level 31
LevelName = Snow Carnival Beta
Act = 0
SkyNum = 30
NextLevel = Title
Music = CCZ
FlickyList = Pig,Rat
TypeOfLevel = Singleplayer,Co-op,Competition,Race
LevelSelect = 2
Unlockable = 30
RecordAttack = true
SubTitle = Demo 1
SelectHeading = Bonus Stages