// Texture definitions generated by SLADE3
// on Sat Sep 18 22:16:21 2021

WallTexture "OEDOW01", 512, 1280
{
	Patch "OEDOW00", 0, 192
	Patch "OEDOW00", 0, 448
	Patch "OEDOW00", 256, 192
	Patch "OEDOW00", 256, 448
	Patch "GGSTN00", 0, 704
	Patch "GGSTN00", 0, 832
	Patch "GGSTN00", 0, 960
	Patch "GGSTN00", 0, 1088
	Patch "GGSTN00", 0, 1216
	Patch "GGSTN00", 256, 704
	Patch "GGSTN00", 256, 832
	Patch "GGSTN00", 256, 960
	Patch "GGSTN00", 256, 1088
	Patch "GGSTN00", 256, 1216
	Patch "GGSTN00", 128, 704
	Patch "GGSTN00", 128, 832
	Patch "GGSTN00", 128, 960
	Patch "GGSTN00", 128, 1088
	Patch "GGSTN00", 128, 1216
	Patch "GGSTN00", 384, 704
	Patch "GGSTN00", 384, 832
	Patch "GGSTN00", 384, 960
	Patch "GGSTN00", 384, 1088
	Patch "GGSTN00", 384, 1216
	Patch "GGRF00", 0, 0
	Patch "GGRF00", 256, 0
}

WallTexture "OEDOW02", 512, 1024
{
	Patch "OEDOW00", 0, 192
	Patch "OEDOW00", 256, 192
	Patch "GGSTN00", 0, 704
	Patch "GGSTN00", 0, 448
	Patch "GGSTN00", 0, 832
	Patch "GGSTN00", 0, 576
	Patch "GGSTN00", 0, 960
	Patch "GGSTN00", 256, 704
	Patch "GGSTN00", 256, 448
	Patch "GGSTN00", 256, 832
	Patch "GGSTN00", 256, 576
	Patch "GGSTN00", 256, 960
	Patch "GGSTN00", 128, 704
	Patch "GGSTN00", 128, 448
	Patch "GGSTN00", 128, 832
	Patch "GGSTN00", 128, 576
	Patch "GGSTN00", 128, 960
	Patch "GGSTN00", 384, 704
	Patch "GGSTN00", 384, 448
	Patch "GGSTN00", 384, 832
	Patch "GGSTN00", 384, 576
	Patch "GGSTN00", 384, 960
	Patch "GGRF00", 0, 0
	Patch "GGRF00", 256, 0
}

WallTexture "OEDOW03", 512, 584
{
	Patch "OEDOW00", 0, 192
	Patch "OEDOW00", 256, 192
	Patch "GGRF00", 0, 0
	Patch "GGRF00", 0, 393
	Patch "GGRF00", 256, 0
	Patch "GGRF00", 256, 393
}

WallTexture "OEDOW04", 512, 512
{
	Patch "GGWALL01", 0, 256
	Patch "GGWALL01", 256, 256
	Patch "GGTRIM01", 0, 128
	Patch "GGTRIM02", 0, 0
	Patch "GGTRIM02", 256, 0
}

WallTexture "OEDOW05", 128, 1024
{
	Patch "GGWALL03", 0, 0
	Patch "GGGRAD0", 0, 768
	Patch "GGGRAD0", 64, 768
	Patch "GGWALL02", 0, 256
	Patch "GGWALL04", 0, 512
}

WallTexture "OEDOW06", 256, 1280
{
	Patch "GGBRK", 0, 1024
	Patch "GGBRK", 0, 512
	Patch "GGBRK", 159, 768
	Patch "GGBRK", -97, 768
	Patch "GGWALL02", 0, 0
	Patch "GGWALL02", 128, 0
	Patch "GGWALL03", 0, 256
	Patch "GGWALL03", 128, 256
}

WallTexture "OEDOW07", 128, 256
{
	Patch "GGWOOD04", 0, -160
	Patch "GGWOOD04", 0, 96
	Patch "GGRF00", -11, -144
}

// End of texture definitions
