FREESLOT
SPR_CRAR
sfx_FHCRAR
S_CRARIDLE

STATE S_CRARIDLE
SpriteName = SPR_CRAR
SpriteFrame = A
Duration = -1
Var1 = 0 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_CRARIDLE

FOLLOWER
Name = Crazy_Arrow
Icon = ICOFCRAR
Category = Crazy_Taxi
HornSound = DSFHCRAR
DefaultColor = green
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 0*FRACUNIT
Height = 60*FRACUNIT
ZOffs = 180*FRACUNIT
HorzLag = 1*FRACUNIT
VertLag = 1*FRACUNIT
AngleLag = 6*FRACUNIT
BobAmp = 4*FRACUNIT
BobSpeed = 60*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_CRARIDLE
