-=HOW TO INSTALL AND USE=-

If you extracted this zip to the root of your Ring Racers folder, your models should be in the right place! If not, place the contents of the zipped [models] folder into the [models] folder of Ring Racers. It should be a folder called [ADON].

Then, in the root of your Ring Racers folder, you can find a file called "models.dat". Open this in your text editor of choice, and put the line below somewhere in it.

REISEN2 ADON/KREISEN2.md3 3.0 0.0
HDOG ADON/KHDOG.md3 3.0 0.0
THE_END ADON/KREND.md3 3.0 0.0

I personally reccomend putting it after the SEGA characters, as this puts it right in between the player models and the follower models.

AFTER THAT, to actually see this and other models in the game, boot up the game, and go [Options > Video Options > Advanced... > Rendering Backend, and set it to Legacy GL. Then, Legacy GL Options will appear, and you can toggle 3D Models!

If Legacy GL doesn't appear in a later version of the game, there's probably a new render method with 3D Model support that took its place, and somewhere on the Rendering Backend menu that I guided you to. KKD wouldn't let their 3D models go to waste, after all!

-=CREDITS=-

D00D64 - Making and animating this model! As you can see... it wasn't much.
Marsh - Guiding me and making the new texture for me, since the original The End model texture was... not very practical, to put it lightly.
Turb0k - Making the original The End mod, of course! this silly mod wouldn't exist without that one!

Thanks for reading, have fun meeting your end!